The evil alliance of Akmodeum and Macuapel
Sector had been a tenacious enemy. They
sparked 5 wars to annihilate the sacred Coelliss
Sector. The 5th Tartanos War is also known as
Palmer's War. The last sequence of Tartanos
War had been a disaster for the mankind.
Macuapel's army sacked Castle Cronous and
enslaved its inhabitants. These demons
proceeded to build the humongous Montanus
temple by brutally exploiting their captives;
who knows what would have happened if
Valkyries did not step in? To make the matters
worse, Macuapel sunk the sacred temple of
Bathyscaphe under the sea and cursed the
sunken temple by placing hordes of sea-devils.
Coelliss Sect was completely isolated
from Bathyscaphe ever since. Although
Valkyries drove out Macuapels army toward
the end of 5th Tartanos War, taking back
Bathyscaphe was out of their range. Slowly but
gradually, Bathyscaphe had faded away as an
ancient tale. Fortunately, really fortunately, the conscious historians of the Continent passed down the truth
from generation to generation.
Bathyscaphe existed and still exists. But the unsolved riddle is; "how do we take it back?" Sensing the
impending doom in absence of under-water endurance, magicians of Kannon School have sought for ways to
stay strong against aqua environment. In spite of their efforts, the magicians came out broke. After countless
failures, they were consumed with despair; that's when they heard from their old friend King Crabber,
the Sea Deity.
Level of Entry: From Level 90.
Monster Level: From Level ???
Entrance Location: Go visit The Priest NPC at South-East of Hidden Village. (Coordinates: 85,5)
The Entrance
* X-forming will nullify the initial buff you receive upon your entrance. So here is our suggestion. X-form first
and get the buff second.
- Once players enter, they will find themselves sporting the diving suit.
- The challengers of Sunken Dungeon are cursed upon their entrance; the HP falls with defense/attack rates.
- As you enter, you will meet Peaking Krab, the Sea God whose blessing will nullify the initial curse.
Nothing is free though; Peaking Krab's Blessing costs 500,000 Cro. This blessing will buff your defense and
maximum HP. Once the blessing expires, we suggest our dear challengers to visit Peaking Krab again to
refresh the blessing every Hour.
The Rules in regards to re-generation and movement
- If you re-log or use the town teleport, you will re-start from Hidden Village
- Free Teleport can't save this zone.
- Regenerating by Resurrection Crest is possible.
- Teleport Crest can't be used here.
- Bathyscaphe is deep inside the dark sea. There are three zones in Bathyscaphe: Sunken Ship, Ancient Ground
and Weapon Grave.
- Upon your entrance, you will meet Peaking Krab, the Sea Deity NPC. Get blessed from Peaking Krab for
your safe journey.
- At each zone, there are regular monsters with one boss monster.
- Once you slay all the boss monsters in each zone, a higher leveled boss monster will generate in a random
spot near the temple.
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Sunken Ship(258,365) |
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Sunken Arma |
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Attain the
Decayed Iron Key
in your inventory |
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Captain's Room |
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Captin Kalee |
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Clear the monsters and look for "Phantom Guide" NPC at (63.125) |
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Ancient Relic(268,160) |
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Forgotten Temple |
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Attain the Stone Piece of Dungeon in your inventory |
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Chief Priests' Cypher |
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Chief Priest Lau |
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Clear the monsters and look for "Phantom Guide" NPC at (64.97) |
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Armory Graveyard(135,159) |
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Sunken Cave |
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Attain the Dead Compass in your inventory |
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Tomb of the Mermaid King |
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Mermaid King |
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Clear the monsters and look for "Phantom Guide" NPC at (26.1) |
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Warning
1. The Key Items (Decayed Iron Key, Stone Piece of Dungeon, Dead Compass) will disappear upon
your entrance.
2. If you re-log or use the portal, after your entrance, you will start again from the hidden village.
3. 1 minute after you clear the Boss Monster, you will be spawned to the hidden village.
4. At certain point of Boss Monster's falling HP, non-boss monsters will spawn to assist Boss Monsters.